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Yeah, that was the gist of it. If the image is (for example) 1000 by 1000
pixels, and I tell it to render a subset, the final image is still 1000 by 1000
pixels. If I had the memory available to me, I'd render the huge scene file and
then find another cheap way to print it.
Josh
GrimDude wrote:
> DOH! again! :) You mean output a cropped image? I don't think so.
>
> Grim
> "GrimDude" <gri### [at] netzero com> wrote in message
> news:3a727610@news.povray.org...
> > Isn't this done by using the +sc +sr +ec +er commands?
> >
> > DOH! Just researching this and I learn about the bit-depth switch! Reading
> > the docs is a good thing! :)
> >
> > Grim
> > "Josh English" <eng### [at] spiritone com> wrote in message
> > news:3A70391D.168A862B@spiritone.com...
> > > I have an image that I want to print out on a very large scale and get
> > > decent printing resolution, and I also hope to print a few scenes on
> > > polyhedra cutouts (just for fun). All that is secondary. My real
> > > question is if my image size is, say 800 by 600, and I want to render
> > > rows 20 through 80 and columns 200 by 300 (or any subregion, really) I
> > > get a final image size of 800 by 600 pixels, most of it blank, with only
> > > rows 20 through 80 and columns 200 by 300 filled in.
> > > Is it possible to get POV-Ray to give me an image 61 pixels high and 101
> > > pixels across when rendering like this?
> > >
> > >
> > >
> > > --
> > > Josh English -- Lexiphanic Lethomaniac
> > > eng### [at] spiritone com
> > > The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
> > >
> > >
> >
> >
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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